![]() This may seem fine, but I want to be able to use powers outside of their intended use. Power ups aren’t power fantasy driving, they are tools needed to progress the game. There were times I wanted to throw my switch through the wall, I knew that was a possibility coming in though. Each boss was distinctive and visually appealing. ![]() One of my best experiences (more like love-hate) was the boss fights. Even trying to utilize train/’stageroach’ stations, it took too much time to backtrack to them. The puzzles were challenging and fun, the backtracking…not so much. With the title of metroidvania comes the implication of puzzles and back tracking. Combat is intentional and methodical it also manages to come up with some unique battle techniques (the downward bounce slash). I’ve played so many other metroidvania’s before this one that this one felt…a little lacking. This is one of the instances where I feel like I was late to the party with Hollow Knight. I love a metroidvania, the only discrepancy I have with this one is that it never made me feel powerful. Hollow Knight is a metroidvania through and through. Environmental story telling was part of the experience, and I feel as though it would have worked if I KNEW ANYTHING ABOUT THESE PLACES! Hollow Knight tried being mysterious with its limited and environmental storytelling. There were characters here and there who were cool (Hornet, who is getting a whole spinoff, and Zora), but nothing outside of that. The bread trail left never tempted me to chase it, it just frustrated me and I didn’t end up caring at all about the story. It tried to be too much like a FromSoftware game in the sense that it attempted to breadcrumb you story bits here and there. I know that there was once a kingdom that ended up succumbing to some virus/infection. This is one of largest gripes with the game. Hollow Knight is a good game, but I don’t find it great. ![]() This is not the same review that you have probably seen from the major outlets giving the game rave reviews. I completed this game 5 years later, but there’s a caveat. That game is Hollow Knight by Team Cherry. It is debatable though that this game didn’t grow to its current stardom until it was ported over to the Nintendo Switch. In 2017 a small indie game came out just when indie games were starting to get their time in the line limelight. ![]()
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